



Of course, you can also turn stressful sandbox games into chilled-out explorers by taking advantage of open-world design to do whatever you want. I’ve probably spent more hours happily riding my horse across the vast and varied landscapes of Rockstar’s instant-classic western RPGRed Dead Redemption 2than robbing trains orO.K. Corral-esque shootouts. I’ve definitely spent more time web-slinging about New York City in the last Spider-Man game than following the storyline. And while Forza Horizon games are open-world racers, I’ve generally avoided competition in favour of driving with reckless abandon through the realistically realized environs of Great Britain, Southern France and the beach towns and outback of Australia.
So yes, these times are stressful. Games can’t change that. But they can help make you less stressed, and that’s a win.
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